Graeme shares his views and practical advice for PMs in companies moving towards a platform-based infrastructure, including why the role of a Platform Product Manager is a good idea, how to navigate changes in product management strategy and his 5 tips for strong PMing and solid documentation.
Erin Reeg explores the origin and significance of user experience design, illustrates how to empathise with users and their needs when developing products and services, and explains which exercises can help in the process.
Graeme Fordyce, Endava VP of Product/UX, provides an explanation of the first two of four characteristics of a fully realised digital organisation and discusses some techniques for avoiding pitfalls among them.
Graeme Fordyce, Endava VP of Product/UX, provides an explanation of the final two of four characteristics of a fully realised digital organisation and offers questions companies can ask themselves to find out if they’re truly ready to capture the digital space.
Erin Reeg, Lead UX Designer, explains the important role writing plays across multiple disciplines while focusing on the necessity of using the practice not only as a means to facilitate and synthesise the design process, but also to provide design artefacts which aid clear communication about a given project within a team.
Meet the SME is the blog series that brings you closer to our subject matter experts. This week, our guest is Thomas Bedenk, VP Extended Reality, who is based in Berlin and uses his passion and vision to combine design, psychology, and technology to produce breath-taking digital experiences.