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Engineering Blog

From proof of concept and prototype to production, we use our engineering expertise to deliver enterprise platforms that utilise the latest technologies. Our experts share their knowledge through a series of articles in this blog.

 

Category: Software Engineering

Article

Software Engineering | Eoin Woods | 14 November 2022

Can Software Really Be Green?

Eoin Woods examines the question of what influences the overall greenhouse gas emissions of our software development work and how we can reliably assess them in order to reduce them going forward.

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Software Engineering | Olaf Spiewok | 04 January 2022

Create Production-Ready, Automated Deliverables Using a Build Pipeline for Games – Part 2

In part 2 of his article on build pipelines in game development, Olaf Spiewok explains several different options which game developers have for setting up a build pipeline as well as some important points to consider when implementing a build pipeline for games.

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Article

Article

Software Engineering | Olaf Spiewok | 16 November 2021

Create Production-Ready, Automated Deliverables Using a Build Pipeline for Games – Part 1

Olaf Spiewok shows the advantages and options for using a build pipeline in game development. In part 1, he shares what makes a game development build pipeline different and addresses specific game development challenges for setting up your build pipeline, informed by years of experience.

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Software Engineering | Matjaz Bravc | 24 August 2021

EHR to HL7 FHIR Integration: The Software Developer’s Guide – Part 3

In the final part of his blog series on creating custom EHR to HL7 FHIR integration, Matjaz Bravc introduces how to include the transfer of Patient Observations into your healthtech solution, using the example of red blood cell count results as part of a complete blood count test.

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Article

Software Engineering | Matjaz Bravc | 20 July 2021

EHR to HL7 FHIR Integration: The Software Developer’s Guide – Part 2

In part 2 of his blog series on creating custom EHR to HL7 FHIR integration, Matjaz Bravc gives an overview of the Patient Resource as well as concrete advice and examples on how to use and integrate it.

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Software Engineering | Matjaz Bravc | 29 June 2021

EHR to HL7 FHIR Integration: The Software Developer’s Guide – Part 1

In this blog series, Matjaz Bravc shares how you can create a custom EHR to HL7 FHIR integration using the latest Microsoft tech stack. In part 1, he introduces the key differentiators of the HL7 FHIR standard and the .NET 5 framework and why they are his first choice.

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Most Popular Articles

11 Things I wish I knew before working with Terraform – part 2
 

Architecture | Julian Alarcon | 23 July 2019

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Architecture | Julian Alarcon | 25 June 2019

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An R&D Project on AI in 3D Asset Creation for Games
 

AI | Radu Orghidan | 17 May 2022

An R&D Project on AI in 3D Asset Creation for Games

Can Software Really Be Green?
 

Software Engineering | Eoin Woods | 14 November 2022

Can Software Really Be Green?

Scalable Microservices Architecture with .NET Made Easy – a Tutorial
 

Architecture | Matjaz Bravc | 25 January 2022

Scalable Microservices Architecture with .NET Made Easy – a Tutorial

Elasticsearch and Apache Lucene: Fundamentals Behind the Relevance Score
 

Insights Through Data | Alveiro Garcia | 08 June 2021

Elasticsearch and Apache Lucene: Fundamentals Behind the Relevance Score

EHR to HL7 FHIR Integration: The Software Developer’s Guide – Part 3
 

Software Engineering | Matjaz Bravc | 24 August 2021

EHR to HL7 FHIR Integration: The Software Developer’s Guide – Part 3

EHR to HL7 FHIR Integration: The Software Developer’s Guide – Part 1
 

Software Engineering | Matjaz Bravc | 29 June 2021

EHR to HL7 FHIR Integration: The Software Developer’s Guide – Part 1

A Basic Setup for Mass-Testing a Multiplayer Online Board Game
 

Testing | Sebastian Denzer | 19 October 2021

A Basic Setup for Mass-Testing a Multiplayer Online Board Game

 

Archive

  • 14 November 2022

    Can Software Really Be Green?

  • 26 July 2022

    Is Data Mesh Going to Replace Centralised Repositories?

  • 09 June 2022

    A Spatial Analysis of the Covid-19 Infection and Its Determinants

  • 17 May 2022

    An R&D Project on AI in 3D Asset Creation for Games

  • 07 February 2022

    Using Two Cloud Vendors Side by Side – a Survey of Cost and Effort

  • 25 January 2022

    Scalable Microservices Architecture with .NET Made Easy – a Tutorial

  • 04 January 2022

    Create Production-Ready, Automated Deliverables Using a Build Pipeline for Games – Part 2

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