From proof of concept and prototype to production, we use our engineering expertise to deliver enterprise platforms that utilise the latest technologies. Our experts share their knowledge through a series of articles in this blog.
Eoin Woods examines the question of what influences the overall greenhouse gas emissions of our software development work and how we can reliably assess them in order to reduce them going forward.
In part 2 of his article on build pipelines in game development, Olaf Spiewok explains several different options which game developers have for setting up a build pipeline as well as some important points to consider when implementing a build pipeline for games.
Olaf Spiewok shows the advantages and options for using a build pipeline in game development. In part 1, he shares what makes a game development build pipeline different and addresses specific game development challenges for setting up your build pipeline, informed by years of experience.
In the final part of his blog series on creating custom EHR to HL7 FHIR integration, Matjaz Bravc introduces how to include the transfer of Patient Observations into your healthtech solution, using the example of red blood cell count results as part of a complete blood count test.
In part 2 of his blog series on creating custom EHR to HL7 FHIR integration, Matjaz Bravc gives an overview of the Patient Resource as well as concrete advice and examples on how to use and integrate it.
In this blog series, Matjaz Bravc shares how you can create a custom EHR to HL7 FHIR integration using the latest Microsoft tech stack. In part 1, he introduces the key differentiators of the HL7 FHIR standard and the .NET 5 framework and why they are his first choice.